MTG Arena Crafting Guide / Tier List

MTG Arena: What to Craft First?

Many of us have been there before: a few days or weeks into a new digital TCG and we’re saved up enough resources to begin crafting a new deck — one strong enough to take down the toughest of opponents. And yet, when we navigate to the unowned section of our collection, we often find that we’re suddenly stuck — there are simply too many good cards to craft. In this article, I’m going to go over what I believe is the best strategy for spending your hard-earned wildcards, both short-term and long-term.

What makes a card a good craft?

There are several factors that determine the usefulness of a card — some cards are simply more valuable than others. There are four major factors that influence the utility of an individual card: power level, ubiquity, support cards, and the standard rotation.

Power Level

Pound for pound, some cards simply outmuscle the competition. Whether they have game-breaking effects, low mana costs, or both, there are plenty of examples of cards that are much stronger than the rest. When you craft a powerful card, you know that it will always perform well when you include it in your decks.

Ubiquity

Some cards are strong inclusions in almost any deck that can cast them. Crafting flexible cards will allow you to switch from deck to deck more easily, as you’ll be able to make use of cards already in your collection more often. Though not as flashy as the bombs in the previous section, these staples are more than reliable enough to get the job done.

Dual lands deserve a special mention because they’re the most ubiquitous type of rare in the game. Every deck aiming to play more than one color (and even several that are mono-colored with a light splash) will need several dual lands in order to function. Though there are budget alternatives for these — the cycle of common dual lands in M19 comes to mind — good dual lands are indispensable, and will always be the safest type of card to craft.

Required Support Cards

Not every card is easy to build a deck around on a budget. Many cards require that you include several other rares alongside them in order to operate properly, which makes them poor choices for crafting early on. Cards that have three or more colors will often require expensive mana bases with at least three or four playsets of dual lands, making them off-putting to newer players. Requiring ownership of dual lands isn’t the worst stipulation — after all, you’re sure that you’ll be able to make good use of those lands at some point — but there are several build-around rares that are even more restrictive than that. Equally powerful and demanding, crafting cards like these is not recommended until you already have a sizable collection.

The Standard Rotation

Knowing how much time a card has left in standard is important, especially for players who plan on slowly building up their collection. Cards in Kaldesh, Aether Revolt, Amonkhet, and Hour of Devastation have little time left in the sunlight before the rotation this October. Even cards that survive the rotation will be heavily affected by it — Goblin Chainwhirler is a powerful card, but most of the overpowered red four-drops that accompany it will be leaving us soon, and no one knows if Guilds of Ravnica will supply enough to fill the gap. Prioritizing cards that have a guaranteed lifespan will reward you down the line, especially for less invested players.

MTG Arena Card Tier List

With these four factors in mind, here is a tier list of every card I would recommend crafting to players looking to start their collection. Do note that the twelve Kaladesh block rares and mythics featured here will not be included in this analysis, as explaining why you should craft a card that everyone received four of for free is rather redundant. Keep in mind that this list is subjective, and the value of cards in it changes depending on your collection and play style — for example, the powerful red cards in the S-tier should be bumped up to S+ if you haven’t made your first deck yet.

Tier S+ — The Best of the Best

Cards in this tier are indispensable, ubiquitous, and survive the rotation, making them ideal candidates for crafting.

Ixalan dual lands, Dominaria dual lands — These “check lands” see play in almost every single deck in their colors. You will use these ten cards many, many times during their lifespan.

Rekindling Phoenix — Mono red has a slew of super-powerful four drops (and five drops, in Glorybringer’s case). What sets Rekindling Phoenix apart is that it survives the rotation — you’ll be seeing this card for a long time.

Vraska’s Contempt, Settle the Wreckage — Though these cards might not appear like they have much in common at first glance, they both do two very important things — exile creatures at instant speed. Many of the strongest threats in standard have haste and are resistant to destroy effects, making spells such as these indispensable for decks looking to prolong the game.

Search for Azcanta — In the early stages of the game it smooths out your draws and stocks up your graveyard, and in the late game simply activating this card every end step will bury most opponents. For a two mana, near-unkillable permanent, that’s an incredible deal. Every blue deck with enough spells to support the back half of this card will want at least two copies somewhere in the 75.

Teferi, Hero of Dominaria — Teferi is the hero of blue-white decks everywhere, as he is one of the most powerful planeswalkers printed in a long time. His plus pulls you ahead in both cards and mana, his minus answers almost anything, and his ultimate flat out wins you the game if it lasts more than a few turns. Add in Teferi’s secret mode — using his -3 on himself to stop yourself from decking — and you have an incredibly powerful five mana card.

Tier S — The Tournament Staples

Cards in this tier are powerful metagame staples that show up in many of the top lists in Standard. If you want to make a powerful deck, you’ll need the help of cards found here.

Amonkhet dual lands, Kaladesh dual lands — The only difference between these duals and the ones in the S+ tier is that these will be leaving us in October. These are still high value crafts despite their shorter lifespan.

Goblin Chainwhirler, Hazoret the Fervent, Glorybringer — The 3-4-5 punch of these cards is enough to bury any opponent who doesn’t come well prepared. These super-powerful cards all do something valuable the turn they come in to play, whether it be dealing damage to the opponent, their creatures, or both. If you enjoy playing Mountains, you should look into crafting these cards. The only thing keeping these cards out of the S+ tier is the rotation — in Goblin Chainwhirler’s case, the uncertainty of the future of mono-red that will be decided next October.

The Scarab God — The Scarab God both necessitates a removal spell immediately and punishes ones that merely send it to the graveyard, making it an extremely powerful finisher. Though this powerhouse has few days left in Standard, it’s sure to be a strong choice for the next two months.

Karn, Scion of Urza — Karn is a card advantage engine that can show up in any deck. Though he’s at his best in decks with enough artifacts to make his -2 ability stronger, any deck looking to refill its hand in the midgame will appreciate him. The fact that he’s colorless is his strongest feature, meaning you can use him in any deck you want to.

Champion of Wits — As an early drop that smooths out your early draws and a late-game win condition with its Eternalize ability, Champion of Wits fits into many decks, especially ones that appreciate its ability to fill up your graveyard.

Jadelight Ranger — This three-drop finds you lands early and spells late, with a respectable body to boot. On top of that, it has additional synergies with +1/+1 counter decks and with graveyard decks, making it a versatile role-player that is a worthy consideration in any green deck.

History of Benalia — Don’t let the Knight tribal aspect fool you — this is a very powerful card without any support. Two 2/2’s with vigilance is a good deal for three mana, and the third chapter of this saga is a nice bonus if they survive a couple of turns. Aggressive and controlling decks alike will make good use of this card.

Lyra Dawnbringer — This card dominates the battlefield, playing offense and defense supremely well. Few creatures can profitably attack into a 5/5 with first strike, and the combination of flying and lifelink make this card extremely difficult to race. If not for its vulnerability to removal spells, it would surely be an S+ card.

Carnage Tyrant — Do control decks have you down? The implacable death lizard is here to help. Tough to block and even tougher to remove, this card is a real beating against slower decks, in addition to any Dinosaur synergies you might be interested in.

Tier A — The Collection Testers

Cards in this tier are powerful in and against the top tier decks, but limited to fewer decks than cards in the S tier. You’ll need card in this tier to complete your strongest decks, but their lack of flexibility holds them back.

Nicol Bolas, the Ravager — This elder dragon really rewards you for meeting his demanding mana cost. Though he requires you to possess many dual lands in order to cast him, he packs a huge punch against every deck in the format. Once you have all the necessary dual lands and supporting rares necessary to build a deck around him, I highly recommend you give him a whirl.

Soul-Scar Mage, Earthshaker Khenra, Kari Zev, Skyship Raider, Pia Nalaar — Mono red has a long list of powerful early-game rares at its disposal. If you prefer to play the most aggressive deck possible, then these are good cards to craft. However, unlike the red cards in higher tiers, these cards only go in one deck.

God-Pharaoh’s Gift, Angel of Invention — Nicol Bolas’s Christmas present and its favorite partner in crime are a powerful combo. There are many different ways to build the deck, but they all do something very powerful in their own right. If you’ve already crafted Champion of Wits, crafting these two cards is a good start to a powerful deck.

Commit // Memory — It’s rare that blue gets a removal spell this good. Providing countermagic and board control for most permanent types in one package, Commit // Memory is a solid inclusion in many blue decks.

Cut // Ribbons — Red has an overabundance of removal spells in the two mana slot at the moment. Cut // Ribbons has the edge of being the only one that deals four damage naturally (Harnessed Lightning requires additional energy). If you want to improve your matchup against the green decks that feature several creatures that have four toughness, consider including this card.

Liliana, Death’s Majesty — A powerful inclusion in many black midrange decks, Liliana has a slew of strong creatures to reanimate, including The Scarab God, Nicol Bolas, and Torrential Gearhulk. If you’ve already crafted Champion of Wits, Liliana is one of the stronger planeswalkers to pair with it.

Scavenger Grounds — Many of the strongest cards in Standard make use of the graveyard, and Scavenger Grounds can shut them down at a low cost. Just make sure to not include too many colorless lands if your deck can’t support them.

Arguel’s Blood Fast — A little life is a meager price to pay for an endless supply of cards. Arguel’s Blood Fast is one of the best sideboard options against slower, more controlling decks available to black, and it’s so powerful in the right situation that including one in the maindeck is a viable choice.

Rhonas the Indomitable, Steel Leaf Champion, Ghalta Primal Hunger, Greenbelt Rampager, Thorn Lieutenant, Resilient Khenra — Though some might say it lives in mono red’s shadow, mono green aggro is a powerful option for those who prefer a little more meat on their creatures. These above-the-curve creatures will outsize the competition with ease. Just cross your fingers that you don’t run into too many Fumigates.

Skysoverign, Consul Flagship — A massive flier and a reasonable removal spell all in one, Skysoverign is a powerful addition to decks that have plenty of ways to crew it.

Rishkar, Peema Renegade — For those of you who want to play Winding Constrictor, this card is one of the best follow-ups to the turn 2 snake. If that isn’t your thing, I’d advise looking elsewhere.

Ajani, Adversary of Tyrants — Ajani is a powerful curve topper in an aggressive white deck. Your creatures will grow out of control quickly if unanswered, and his ultimate will simply bury your opponent in tokens.

Arch of Orazca — If you want to improve your deck’s late-game and you don’t mind running a colorless land, crafting one Arch is a reasonable choice.

Shalai, Voice of Plenty — Though deceiving at first, this angel has many uses. Spot removal spells are very common in standard, and she even protects you from Settle the Wreckage. She also has a respectable body and threatens to get out of hand very quickly if you have green mana. Plus, Shalai and Lyra are a match made in heaven.

Demanding Dragon — Though largely outclassed by Glorybringer, Demanding Dragon is a reasonable option for decks that wish they could play more than four 5-mana dragons. Additionally, Demanding Dragon does survive the rotation, meaning it could be a viable candidate come October.

Hostage Taker — Against creature decks that are low on removal spells, Hostage Taker can turn your opponent’s best creature against them. Don’t forget that it can exile artifacts too!

Angel of Sanctions — Doubling as a threat and a removal spell, Angel of Sanctions has uses in many decks, especially ones that aim to abuse the embalm ability.

Verix Bladewing — Verix is a strong option at both four and seven mana, and features a relevant creature type as well. Competition is quite stiff in red’s four mana slot these days, but Verix has his own niche at the moment and stands to do nothing but gain from the rotation.

Nexus of Fate — The star of the show in the new “turbo-fog” deck, Nexus of Fate is a powerful build-around card. If you already have Teferi

Tier B – The Sideboard Tier

Cards in this section tend to be situational but very useful once their situation arises.

Vivien Reid, Nissa Vital Force, Vraska Relic Seeker, Angrath the Flame-Chained, Ajani Unyielding, Nissa Steward of Elements, Nicol Bolas God-Pharaoh — Each of these planeswalkers is useful in different situations. They are all strong sideboard options for decks looking to improve their late game, and many of them could be usable in maindecks under the right circumstances.

Vizier of Many Faces — If you can’t beat ‘em, join ‘em. There are many powerful creatures worth copying in standard right now, especially strong hexproof threats such as Vinemare and Carnage Tyrant. Embalm is a powerful ability here, doubling the value of your card.

Sweltering Suns — Creature swarm decks are very popular in Standard, and this is a cheap way to deal with those strategies. It also cycles in situations where it’s useless, making it a reasonable maindeck inclusion for controlling red decks.

Sorcerous Spyglass — Many decks have cards with powerful activated abilities. Sorcerous Spyglass has uses in many matchups, with the additional upside of gaining information on your opponent’s hand. Colorless sideboard cards are useful in the construction of many different decks, making this a decent inclusion in your collection.

Authority of the Consuls — This card is extremely annoying on turn 1 against the red aggro decks. If you want to really solidify that matchup, this is a worthwhile inclusion in your sideboard.

Deathgorge Scavenger — Though this card doesn’t excel at any one role, it does do several things while also being a reasonable attacker, with a useful creature type in the right deck. If you want a swiss army knife that is good against graveyard decks and red decks, consider adding this card to your sideboard.

Hour of Glory — Though largely outclassed by Vraska’s Contempt, Hour of Glory is useful in a pinch in decks that can’t afford a double black spell.

Spit Flame — In decks that have at least four dragons, Spit Flame can be a powerful sideboard option.

Tezzeret, Artifice Master — Tezzeret protects himself reasonably well and rewards you well for playing an artifact deck. Unfortunately, most of his support will evaporate at rotation, leaving him with an uncertain future.

Sarkhan, Fireblood — This card is playable even in a deck without any dragons, though he does appreciate having Nicol Bolas and Glorybringer on his team. Three mana planeswalkers are quite powerful, as many opponents will not be set up to deal with them that early.

Banefire — A win condition against slow decks and a removal spell in a pinch, Banefire provides a unique effect to red decks that would appreciate uses for lands past the first five.

Resplendent Angel — Though a 3/3 flier for 3 isn’t a bad deal, gaining 5 life in one turn is a tall order for all but the most dedicated lifegain decks. This is a powerful card, but a lot of the cards that enable it aren’t anywhere near as powerful.

Approach of the Second Sun, Pull from Tomorrow, Nezahal Primal Tide, Chromium the Mutable — The sheer power of Teferi as a win condition makes each of these cards mostly unnecessary. They each have their own uses, and if you want the effect they’re all playable, but you don’t need any of these cards to play a control deck.

Lifecrafter’s Bestiary, Shapers’ Sanctuary — These two cards perform a similar role: making sure you have enough creatures to power through removal-heavy decks. They are both good at what they do, though LIfecrafter’s Bestiary is a much more powerful version of the effect.

Remorseful Cleric — Though graveyard-centric strategies aren’t prevalent at the moment, Remorseful Cleric comes with a reasonable body and some good utility.

Dusk // Dawn — In decks that play a lot of creatures with two or less power, this can be a strong one-sided sweeper and value engine all in one. Unfortunately, there aren’t many decks that fit that bill, and there also aren’t as many decks that this card shines against as you’d like. Still, if you want to create a white weenie deck, this can be a solid role-player.

Prowling Serpopard — Presenting a reasonable body and a very annoying ability against blue decks, Serpopard is a solid role-player.

Treasure Map — This colorless source of card advantage can be used in many decks. It does a little bit of everything, between smoothing out your early draws and giving you the option of a mana boost or a card boost in the mid to late game.

Glyph Keeper — Against purely reactive decks, Glyph Keeper can be quite powerful, sometimes requiring as many as four removal spells to contain the card entirely. However, the card is somewhat vulnerable to exiling removal spells that slower decks are sure to be playing.

Lost Legacy, Dispossess — If you’re in the market for a sledgehammer of a sideboard card, one of these two cards can strip combo decks of whatever card they need to win. Just remember that they’re very weak cards under normal circumstances —

Never // Return — Sometimes four Vraska’s Contempts isn’t enough. If you want more removal spells that can also hit planeswalkers, Never // Return is a reasonable option.

Meta Monday – Diversity

On

On last week’s Meta Monday, we analyzed what appeared to be an Alessi driven metagame, and the ramifications of the balance patch. Fast forward to this week, and 0 copies of Alessi broke into this week’s ETS top 8. Today, I’ll be breaking down this weeks top 8, trends and what to expect in the upcoming metagame.

 

One of the game’s very best, Childroland, took down these week’s ETS with a interesting take on Elysian Midrange. This list features many interesting choices including: 3 copies of Unseal, 2 Channel The Tempest and 4 copies of Hailstorm. These choice’s targeted a specific metagame, and clearly payed off. Although Elysian is something many have not seen for along time, I would expect to see more of it in the coming weeks as it has solid matchups into most of the field. Congratulations Childroland!

 

Krizalio picked up a second place finish this week, with Charge Rod. This list is more standard then list we’ve seen in previous weeks, but Charge Rod continues to put up results. Interestingly, Krizalio opted to play zero copies of Heart Of The Vault, and instead played four copies of Rizahn allowing him to have more ways to interact with more aggressively built decks. Overall, Charge Rod continues to be a strong choice in the current metagame, and I expect this deck to only become more popular in the coming weeks.

 

Sunyveil brought our only deck with 2 copies in the top 8, Praxis Tokens, to a top 4 finish. This version, brought the more popular Auralian Merchant as its merchant of choice, allowing for more consistent Xenan Obelisks and flyer hate. Praxis tokens continues to impress week after week and is slowing becoming the most dominate deck in the metagame. If you aren’t already playing Praxis Tokens, you might want to pick it up. This deck attacks from so many different angles, and until Hailstorm becomes more popular I do not expect this deck to stop performing.

 

Thedamn brought their version of Rakano Valkries to a top 4 finish this week. Interestingly, they brought 2 copies of Scale seeker; A card we have not seen almost any of sense the release of The Fall of Argenport. Although many have underestimated Rakano Valkyries we continue to see it make a push into our top 8 week after week, and this trend will likely continue.

 

Dderk brought a new innovation to his top 8 Skycrag Aggro list, in Longbarrel. This innovation allows Skycrag Aggro to push through even more damage, and snowball even harder in aggressive matchups. I’ve tested Longbarrel myself, and can confirm that this card has earned a spot in Skycrag Aggro in the right metagame. Dderk also brought Ixtun Merchant to give himself more late game options, and a payoff for going wide in Rally. This list was well thought out, and is a very strong way to build Skycrag going forward.

 

lllserbll brought a relatively new deck to this top 8, TPS Control. This deck has many familiar cards you’d see in Feln Control, with a splash for Vara’s choice, Banish, Ayan and Auralian Merchant. These cards help sure up some of Feln Control’s tough matchups, and allow it to take a more aggressive approach if needed. Overall I definitely like this deck more then Feln Control, and could see it playing a role in our metagame for weeks to come.

Trumpets brought Icaria Blue yet another top 8 this week. This list featured some unusual cards such as lightning strike and unstable form, I suspect these were for the expected Alessi heavy metagame. Icaria Blue continues to surprise me, as I claim it is a weaker version of removal pile, but these results seem to differ. I think Icaria blue is slowly becoming a deck in many people’s eyes, and will likely continue to put up impressive results if the metagame doesn’t heavily shift.

 

Rounding out our top 8, IamMonstrum, the newest member of Team Rankstar, took our second copy of Praxis Tokens into the top 8. This time, sporting 2 Censari Brigands  and Ixtun Merchants to field a more aggressive build and market for Praxis Tokens. This build allowed IamMonstrum to snowball games even harder, and showing another side of the tokens deck, prove that even Praxis Tokens still can be more refined.

 

This metagame continues to shift, but we are starting to see many familiar decks making top 8’s:  Praxis Tokens, Icaria blue and Rakano Valkyries consistently stand out. I’m excited to see what will emerge next week! That’s a wrap for this week’s Meta Monday! Thanks for reading, and I hope you enjoyed. You can often catch me streaming at http://www.twitch.tv/notoriousghp. Until next time, Keep brewing!

ThatResolves video of the week:

*Deck created by Zyreth

3 Seek Power (Set1 #408)
2 Suffocate (Set1 #251)
4 Torch (Set1 #8)
4 Back-Alley Delinquent (Set4 #200)
3 Learned Herbalist (Set4 #63)
2 Purify (Set2 #176)
4 Quarry (Set1001 #15)
3 Amber Acolyte (Set1 #93)
4 Auralian Merchant (Set4 #70)
4 Sandstorm Titan (Set1 #99)
3 Stirring Sand (Set3 #86)
4 Grasping at Shadows (Set1 #292)
4 Heart of the Vault (Set2 #183)
4 Great-Kiln Titan (Set3 #49)
2 Lavablood Goliath (Set1 #62)
3 Fire Sigil (Set1 #1)
2 Shadow Sigil (Set1 #249)
3 Time Sigil (Set1 #63)
3 Crest of Chaos (Set3 #268)
4 Crest of Impulse (Set3 #251)
3 Crest of Mystery (Set4 #266)
4 Seat of Impulse (Set0 #54)
3 Seat of Mystery (Set0 #61)
————–MARKET—————
1 Banish (Set2 #207)
1 Scorpion Wasp (Set1 #96)
1 Stirring Sand (Set3 #86)
1 Pillar of Amar (Set1 #122)
1 Crest of Mystery (Set4 #266)

-NotoriousGHP and ThatResolves

Check out Team Rankstar streamers: HeyWhyYouMagikarpNotoriousGHPPlatypusKing, SifuDanny and y0ttabyteThatResolves, who makes all of the videos for Meta Monday, can be found here and Patreon here!

If you are looking for some tournament “Best of Three” practice, Kaelari has set up a really great resource that is open 24/7 here as well as a Tuesday night tournament here.

Every Friday, The Great Parliament hosts “Casual Friday” tournament now, too!

The new season of the ETS is live! Be sure to sign up or tune in ever Saturday for the highest level of Eternal competition!

Don’t forget to let us know what you think via our contact and recruitment page or in our Discord!

 

Lat’s Chats – Charm3r!

Howdy folks! Lateralus here and I am bringing you the third edition to my article series: Lat’s Chats! The goal of this series is to feature different members of the community whether they are a content creator, streamer, or just a player. There are a lot of great people in the TESL community and I want to show what different members have to offer for you all whether you have been a part of this community since the beginning, just recently joined, or someone who will join soon and is lost with the content we have to offer. So, without further ado, I bring you Charm3r!

Lateralus: Today we have the second half of our Master Series Casters! Thanks for joining me, but I have to ask Charmer, why did you start a hotel fire when Justin was trying to donate blood to the orphans?

Charm3r: Every story has two sides. It’s true that he was trying to donate blood to orphans, but what he left out is the blood he was donating was that of their bunkmates. He kept muttering “Thanos was right” and had them all lined up in twos. I felt it was my civic duty to pull the alarm.

I would add that despite the authorities arriving promptly, no children were actually recovered. I’m not saying Justin is a monster, but it is a fact that the firefighters found no orphans when they got there.

Yikes… let’s move on to a happier subject. Why don’t you tell us a little bit about yourself?

My name is Darick, and I’m from the mitten state (Michigan). I’m a husband and a father, and I currently work a few different jobs outside of content creation. During the day, I work for my state’s treasury department fighting fraud and identity theft. At night, I sometimes teach computer science courses for a local college.

I’m also a Gemini who enjoys long walks on the beach, comics, novels, and top decking lethal.

Michigan. My brother lived there for a couple of years in Traverse City. I hear it is a little colder there than down here in Georgia. Working two jobs on top of all you do in TESL must be hard. Not to mention taking care of a family. Your wife Sophia seems pretty supportive from what I see on Twitter with your hobbies. Can you tell us more about your family? You have two sons as well right?

I do have two sons. Stark is my oldest, and he starts kindergarten in less than a week. Monroe is my youngest, and he turned two earlier this year. Both are named after super heroes (Iron Man and Nomad). My wife is very supportive of me in all my endeavors, even if it means I spend a lot of time away from home. We try to find ways to incorporate my family into my “hobbies” so that we can still spend time together. My wife has streamed on my channel in the past, and there are some videos of her playing horror games on YouTube. Stark has started watching some YouTube gaming content recently, and he desperately wants to stream Fortnite with me. He asks at least once a week. The boys have also watched some of the broadcasts, and my wife was showing her family some of the Masters Series Qualifiers to try and explain to them what I do. It is hard juggling it all, and often times it comes at the expense of my health or my sanity. I’m constantly working on finding new ways to balance everything, but it’s very difficult. If I wasn’t making content, I’d just be doing something else. I’m not the kind of person to just let myself have free time, if that makes sense.

I get it. That’s pretty awesome. Will any of your family come to QuakeCon with you or will Kindergarten prevent that?

My family typically doesn’t come along when I travel, largely because of the additional difficulties involved with transporting small children. There’s extra costs involved in plane tickets and passes, but there are also things like bringing car seats and strollers that can be challenging. We also don’t really have family members that live locally that could take the boys overnight, so my wife can’t really take a “vacation” to tag-along by herself either. So, for those reasons, along with kindergarten beginning shortly before I leave, I’ll be the only one going. I’d like to bring them out to an event at least once, but we’re waiting until something a little more local comes up.

I understand that. My wife and I are about to drive ~8hours for our vacation. Should be interesting with our 2-year-old. Before we get into all the different things you do for TESL. What brought you to this game? What has you hooked?

What brought me to the game was a strong desire to find a digital card game that I would enjoy playing regularly. I’ve played physical card games since 1994, and when digital card games started to make the rounds I was very excited. I had tried MTGO, SolForge, and even Hearthstone, but nothing was quite hitting what I wanted out of a digital card game at the time. MTGO was complex, but the interface was clunky and painful. SolForge was cleaner, but the gameplay felt incredibly draw dependent in the early iterations of the game. Hearthstone had a wonderful client and implementation, but I found the gameplay to not be deep enough to keep me interested for long periods. I sort of played it, took a break, then came back to it at times. A friend of mine told me about Legends, so I signed up for the beta to give it a go. I really liked it when I first tried it, and I saw tons of potential in it. Some of the potential is yet unrealized, but it still satisfies most of the needs I have in a game like this. It has a great mix of flavor and balance that complement each other well. It rewards skillful play, but still offers enough variance in the games to make each one feel a little different. For example, I gave Gwent quite a bit of my time when that game was in closed beta. I really enjoyed it at first, but the mechanics of that game made it “solvable” very quickly. Decks weren’t just the same, but games basically played the same way every time as well. I felt like I was playing a board game more than a card game, because the draws were irrelevant. But Legends doesn’t make me feel that way, and that is a huge plus.

I agree. I’ve tried a lot of TCGs/CCGs as well. Outside of MtG and that dead game cough Hand of the Gods cough I haven’t had nearly as much fun as I do in TESL. It being easily accessible is also a huge plus and will be even more so soon once it comes to consoles! Where did you start in TESL? Was it streaming or making YouTube content? What inspired you to do those things rather than just play this awesome game?

I had already been a “variety” streamer on Twitch for a while before finding Legends, so my first bits of content were of me streaming the game when open beta launched. I was just really excited to show off a card game on my channel, because I usually enjoy them. When I had played it enough to decide that I was sticking with it for a while, I started making YouTube content for the game. My YouTube channel prior to that had been mostly highlight videos (if you could call them that) of the games I was playing before Legends. Legends is now the core of my channel, but I still find ways to sneak in stuff for a few other games I enjoy every now and then.

You recently landed the casting gig along with Justin for the Master Series tournaments. Were you ever expecting do be asked for something like that? Did you have any experience doing so prior to?

I wasn’t expecting to be asked to do something like that. In all honesty, I am kind of still shocked any time people reach out to me for anything related to my content. The first time Bethesda ever contacted me, I sent several emails and tweets to people just to verify that it was a real opportunity. That was in December of 2016, for the Chaos Arena preview event. Bethesda has contacted me several times since, but every time I’m honored just to be considered. I probably suffer from a rather large case of imposter syndrome. But the short answer is no, I wasn’t really expecting to be asked. I had done some play-by-play casting before for the TESL Champion Series, but I wasn’t a regular. Casting an event from the comfort of my own home was wildly different from the “studio” experience in LA. I am very grateful for the rehearsal time that we were given, and I am grateful for the ESL production crew. They were instrumental in helping me adjust to the differences. I have done plenty of public speaking in the past for various jobs, whether it be teaching or presenting at large conferences. That experience helped prepare me for this in some ways, but it’s still apples-to-oranges in comparison. As a presenter at a conference, I control the show. I can change topics, answer questions, set the pace and direction, and do things based on reading the audience. I didn’t have people talking in my ear, and I didn’t have to deal with broadcast delays. Casting for these qualifiers has been a very unique experience, and I’m learning a lot from it.

You and Justin have blown it out of the water. I knew you two had synergy based on your podcasts together and that you both made good content, but never heard either of you cast. You exceeded my expectations and I couldn’t be happier with the work you’ve both done. I appreciate your hard work. I want to side step for a moment. How did you and Justin first start interacting? You have seemed to form a strong friendship. I imagine that meeting at these TESL events has been pretty surreal.

I first started interacting with Justin on Twitter and Reddit indirectly. We were both active and followed each other but didn’t converse much unless it was something public about the game. Justin eventually approached me about collaborating for a YouTube video in the fall of 2016. He wanted to do a “Dwemer Challenge,” where each person brought three decks that contained a certain number of neutral cards. We played each other and recorded our games, and we had a blast doing it. After that, we started talking more frequently on Twitter about the game. Over time, conversations stopped being solely about the game and started to incorporate typical “small talk.” How is Sandra, how are the kids, that sort of thing. We are both addicts in our own ways, so we had a lot to bond over once we were talking about things beyond Legends. Getting to meet Justin in person in Boston was absolutely surreal. It wasn’t my first time meeting an “internet friend” though. I used to GM for a World of Warcraft raiding guild, and for three straight years we had meetups in various spots across the US. But meeting Justin was different because it was just one person, and not a group. Justin and I communicate very frequently through a number of different avenues now though, and we’ve grown pretty close.

That’s awesome. I too have met some people in the TESL community and it was a blast. I hope that QuakeCon is just the beginning of opportunities the community gets to meet in person. I’m sure you of all people are pretty excited about the future. You and Justin seem to be team NDA. RIP. Staying within what you can speak on, what are you looking forward to the most in TESL?

It’s hard to pick just one thing that I’m looking forward to. The thing about Legends is, you can see so much potential in the game that for one reason or another has never been fully realized. I just hope that with all the changes coming, we finally get to see some of those things come to fruition. We’re getting some of that now in the form of real tournaments and events, but there is a laundry list of little things that people have been asking about for as long as I can remember. Little things like custom avatars and more alternate art cards were mentioned as desired items when the game was still in beta, and we’ve never gotten them. All of the little quality of life changes, potential APIs, and ways to customize the game experience are what I look forward to the most. Elder Scrolls as a franchise has always been about playing a game the way you want to play it. I’d like to see that trickle over to this game as well.

Agreed. The future is bright and has so many possibilities. What is next for you though? Where do you plan to take your content or casting to next? Any ideas you have ready to throw at the community?

Well, on top of traveling for casting I have been moving into a new home which has drastically impacted my ability to make content. The near future is just about getting my new office setup so that I can start contributing to the community again. I’d like to get back to making more deck spotlights to help newer players, and I’d love to bring “The Forge” back in some capacity. The podcast will also be resuming soon, so I’m excited to start talking with others in the community again. Justin and I have a list of guests we want on the show, and it gets bigger every week. As you know from your article series, there’s no shortage of interesting people in the community to talk to. The one thing I want to explore in the future is ways to improve my play-by-play casting, and I have a few ideas on how to do that. Obviously, Legends has some great community run tournaments that I would love to help with, but my work schedule makes my ability to commit to those kind of spotty. I’ve started toying with the idea of spending some time on Twitch solely spectating some of the top players in the game, and casting things from their perspective. Doing it that way will allow me to still get practice in, but without having to worry so much about my schedule aligning with everyone else. I just need to get the blessing of some folks first and add them to my friends list in game.

Congrats on your new home! Well deserved. I’m sure everyone will be glad to have you back in the mix of content creation. Maybe we can collaborate sometime in the future! I’ve always been impressed with your quality of content and I think everyone can learn from you as well. I look forward to watching you grow as a caster and can’t wait to see you at QuakeCon. When things settle down, when do you think the community will be able to catch your streams?

The goal is to be up and running very soon, at least in some sort of functional capacity. Justin is also buying a home, but the podcast will be returning as soon as he’s moved in. Streaming and YouTube content will resume as soon as my old setup is finished being put up in the new office. I’m working on changing my overall setup to make better use of the new office space though, so things will be evolving over time. Hopefully people will be able to “pardon my dust” until the “construction” of the new space is done. So, in short, things will be ready to go very soon but I don’t have an exact date and time yet. I’d call it “Bethesda” Soon™.

Haha…we know that term all too well. Before I let you get back to setting hotels on fire, is there anything else that you’d like to say to the community?

I’d like to say is “THANK YOU” to everyone. I’ve been a part of several different gaming communities, and Legends is still by far the best one I’ve ever been a part of. I know sometimes people say that as hyperbole, but I really mean it. I also want to thank everyone for being so welcoming to Justin and me as casters. I know some were apprehensive about us as choices, and I was worried about how we would be received. Everyone has been very encouraging and helpful, which is very reassuring. I can’t speak for Justin, but I know that I just really want to do what I can to help the game succeed. I enjoy the game and the community, and I want to help out in any way that I can. Even if that means flying across the country to broadcast all day, just to fly home and go straight to work from the airport. The community makes it all worth it.

We are glad to have you. Members like you is what help build a strong community and make it successful. Keep up the good work. By the way, this just in, Justin Larson has a better t-shirt than you according to my small Twitter following. What say you?

I say it was an unfair fight. His shirt features his face multiple times, and my shirt has but one cute Khajiit.

Sounds like it’s time to fight! Thanks for joining me today Darick. It’s been a pleasure.

Thanks for having me!

Hive Offender Talks About the Meta


I was recently scouring the internet for Legends content that would help me become a better player.  I had mentally prepared myself to be told that my Crusader Uprising list wasn’t what I should be playing, having spent the day before yelling at my little sister for her weird obsession with the preying mantis looking girl from that Showtime cartoon Dexter’s Laboratory.  Her legs are twice as long as the rest of her body, Kristin.  You’re never going to look like that.  Anyways, I had prepared myself by belittling my lessers and was ready to learn.  Instead, I found an article on the Team Rankstar website – The Meta Report – that tried to indoctrinate me to their Literal Agenda.  These people must be stopped and I will now explain why.

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When I was a kid, Metasexuals kept their business to themselves.  See, it was the 1940’s, and though the family farm had survived the great depression, we never recovered from the humiliation of my father outing himself as a Metasexual.  He started gelling his hair back and wearing a pocket square and playing Uprising Scout.  It’s who he really was, he told us.

The family disagreed.  We were salt is a way of life of the earth type folks, and we played off-meta decks.  When we went to town on Sundays for church, Maeve McCraw would whisper to her needlework group, “I hear they play creatureless decks,” and her husband would overhear, roll his eyes, and add, “or SPELLSWORD.”

My father fell in with the other Metasexuals, flaunting their Token Crusaders and Midrange Battlemage.  That damn deck’s name changed as often as my father’s eyebrows were waxed.  Giants battlemage?  Pluck and pen.  Merric battlemage?  Threading.

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Family Portrait, 1942, colorized.

The final straw was when my sister and I were shucking corn on the back porch and discussing the best way to use Lich’s Ascension.  My father came home wearing a leopard-spotted Romper and asked us if we wanted to playtest against his Telvanni Uprising deck.  My mom came flying out the front door like a Giant Bat outta the discard pile with +5/+5.  She was wearing a simple sun dress and had a rolling pin in her hand, and she struck my father upside the head.  We buried him beneath the lilac bushes late in the night, but our efforts were like a Healing Potion when there’s a False Incarnate in play.  The damage couldn’t be banished.

My family spent the 50’s and 60’s trying to escape our father’s perfectly maintained pencil-moustache and streamlined Hlaalu aggro deck.  We drifted from town to town, selling the farm to pay off the debt our father had taken on to craft a set of premium Odiniran Necromancers.  No matter where we went, people reminded us of the old man’s appearance on Quest Eye for the Singleton Guy, where this all began.

I’m in my late 90’s now, so I’ve had some time to reflect on all of this.  People should play what I want them to play, not what someone else wants them to play.  Just please don’t play support mage against me, even if a handsome Metasexual plays it on his YouTube channel.

A Quick Reference Guide to Soul Trapping

Hi guys, Pdmd here to bring you all my updated article about soul trapping cards. As a f2p player I always soul trap cards that aren’t good, that don’t fit my play style or that belong in very niche decks.

DISCLAIMER: This article doesn’t claim that you need to “dust” these cards, it is just the opinion of a player that’s been around the game for a while at a high level. If you are in need of soul gems you can use this as a guide to inform your decisions on what’s worth keeping.

I will rank cards in two lvls:

1 – Cards that are unplayable and are 100% safe to soul trap.

2 – Weaker cards that barely see play or cards that belong in niche decks that aren’t currently good.

Legendaries:

RED:

1 –Stendarr´s Hammer; Ulfric Stormcloak; Skar DrillMaster; World-Eater´s Eyrie; Volendrung; Dermora Markynaz;

2 – Skyforge; Aela The Huntress; Wildfire Dragon;

BLUE:

1 – Enamor´s Keeper; Jzargo; Echo of Akatosh; Bringer of Nightmares; Speaker Teranus; Divayth Fyr;

2 – Staff of Sparks; Indoril Archmage; Nahkriin, Dragon Priest;

YELLOW:

1 – Balmora Captain; The Mechanical Heart; Umbra; Renowned Legate; A Land Divided; Aurora Sentry;

2 – Descendant of Akatosh; Legate Rikke; Jarl Balgruuf; Chodala´s Treachery;

GREEN:

1 – Serpentine Stalker; Berne Clan Nightstalker; Quin´rawl Burgler; Spider Daedra; Cliff Racer Onslaught; Nest of Vipers;

2 – Thieves Den; Swims-at-Night; Necrom Mastermind; Gentelman Jim Stacye; Ring of Namira;

PURPLE:

1 – Inkeeper Delphine; Black Marsh Warden; Caius Cosades; Emperor Titus Mede II; High Wrothgar; Cicero The Betrayer; Lich´s Ascension; Frost Giant; Night Talon Lord; Iron Atronach;

2 – Almalexia; Skeletal Dragon;

NEUTRAL:

1 – Jiub; Unite The Houses; Mundus Stone; Seth´s Masterwork; Morokei The Deathless; Wabbajack; Dragon Mound; Orb of Vaermina; Mecinar; Seige of Stros M´Kai

2 – Yagrum Bagarn; Assembled Titan;

DUAL/TRI COLOR:

1 – Duke Vendam Dren;

2 – General Tulius;

Epics:

RED:

1 – Fearless Northlander; Gladiator Arena; Hit and Run; Imposter´s Mission; Stormcloak Avenger; Trebuchet; Burn and Pillage; Dread Clanfear; Stampede Sentinel; Hunters-Killer; Dual Atop the World; Wrothgar Forge;

2 – Plunder; Blighted Alit; Alik´r Survivalist; Fetcherfly Golem; Grathwood Ambusher; Whirlwing Duelist; Ancestor´s Battleaxe;

BLUE:

1 – Falling Wizard; Moment of Clarity; Wisdom of Ancients; Arcane Enchanter; Brilliant Experiment; Dark Rift; Desperate Conjuring; Keeper of Whispers; Thalmor Embassy; Ice Wraith; Dragonstar Rider; Thief of Dreams; Battlereeve of Dust; Studium Headmaster; Summerset Orrery; Mages Guild Retreat; Traitor´s Flames,

2 – Winter´s Grasp; Conjuration Tutor; Dragon Priest Mask; Heirloom Greatsword;

 

YELLOW:

1 – Blackmail; Artaeum Savant; Conjurer´s Spirit; Elsweyr Lookout; Reconstruction Engine; Alpha Wolf; Dagi-rath Mystic; Hero of Anvil; Imperial Might; Kwama Queen; Spitefull Dremora; Wolf Cage; Mantikora;

2 – Pack Leader; Tower Alchemist; Cauldron Keeper; Pillaging Tribune; Immolating Blast; Preatorian Commander;

 

GREEN:

1 –  Barter; Cog Collector; Arenthia Swindler; Cliff Strider; Hidden Trail; Tenmar Swiftclaw; Troval Crook; Blighted Werebat; Camoran Scout Leader; Elder Centaur; Green-Touched Spriggan; Shadowgreen Elder; Spider Lair; Chaurus Breeding Pit;

2 –  Leafwater Blessing; Smuggler´s Haul; Wild Beastcaller;

 

PURPLE:

1 – Dragon Cult Ghost; Prophet of Bones; Wrothgar Kingpin; Blackrose Herbalist; Hackwing Feather; Angry Grahl; Frost Troll; Grim Champion; Imprisoned Deathlord; Lion Guard Strategist; Skeleton Champion; Stampeding Mammoth; Flesh Atronach; Night Predator; Waves of the Fallen; Mushroom Tower; Gravesinger;

2 –  Knight of Gnisis; Hist Grove; Preserver of the Root; Night Shadow; Pure-Blood Elder,

 

NEUTRAL:

1 – Forswon Looter; Stolen Pants; Flesh Sculpture; Heroic Rebirth; Star-Sung Bard; Forsaken Champion; Prize Chicken; Dwarven Armaments; Illusory Mimic; Dwarven Centurion; Dwarven Colossous;

2 – Clockwork Dragon; Stronghold Incubator; Brass Arquebus; Halls of the Dwemer

 

DUAL/TRI COLOR:

1 – Frostscale Dragon; Falnesti Reaver; Skywatch Vindicator; Protector of the Mane; Power of the Almsivi;

2 – Militant Chieftain; Sadras Agent; Shornhelm Champion; Master of Thieves; Inpiring Kinsman

Trail Stories: Ilya K

Ladies and gentlemen! My name is Mantid Man, and I am not only a member and representative of Team Rankstar, but also an advocate for the entirety of the Eternal Community! As such, I wanted to bring you insight into individual members of the community. Not only personalities and champions, but also streamers and everyday active members of the community.

Trail Stories is a casual interview setting, and is pretty straight forward. I suck up to the subject of the interview a little bit, I ask some questions, and then they get the floor in an to answer any way they see fit. As always, I am looking for input from the community. There are tons of people we can hear from and since we are aiming to do this series weekly, there will be plenty of opportunities. Before we get to the interview itself, I want to start each trail stories with a set of quickfire questions. These are easy and will give you a taste of where the interviewee is coming from in a bit of a structured format:

Age: 31

Birthplace: Kiev

Team Affiliation: OND – Owls and Dragons

Most Notable Eternal Achievement: Week 2 Worlds

Highest Chapter Ladder Rank: 1

Playing Since: July 2016 (closed Beta)

Favorite Deck Archetype: Whatever is currently winning

Favorite Card: Torch, it allows so many other cards to exist

Most Disliked or Damaging Card in the Game: That’s a tough one. I do think teacher of humility is the most egregious one, though the combination of Alessi, Crownwatch Press-Gang, and Stand together combined can be really frustrating to play against.

One Eternal Wish: Sideboards! Anything else seems small in comparison.

Personal Mantra: “Play to Win”

If you could have a custom Eternal Card what would it be:

Cull the Weak.png

Now that the quickfire is out of the way, lets get to the meat!

MantidMan – Ilya, thanks for taking some time to talk to me! This is a new series that I am starting up, I want people to know some of the personalities in the Eternal Community. I would love to get to know you a bit more just as a person, to start with. Can you tell me and the DOZENS of people who will stumble across this about you as a person, maybe a little background?

Ilya K – Hm, okay, so I’m a veteran Eternal player–I’ve been playing since closed beta, and have accomplished, let’s just say, a lot of what there is to accomplish in Eternal. 10,000 PvP wins, finished rank #1 on ladder twice, played in the first yearly community tournament world’s tournament, and generally finish in the top 100 of constructed master, and as of recently, top 100 draft master as well. By profession in the real world, I’m a “quant”, of sorts. I use statistical programming to try and find ways to make money in the financial markets for various people.

MantidMan – Wow, an incredible Eternal resume for sure. I will come back and touch on a few of those points for sure. Until then let’s take just a quick step back and jump into your profession from a surface level. “Quant” , statistical programming, financial markets, money… these are all words that are foreign to a lot of people, myself included. How do you get into something like this? A fan of numbers and data I would assume?

Ilya K – Correct. I’ve liked numbers for a long time, and I always wanted to know how to use them to make money. As for how to get into something like it, well, it starts with a technical master’s degree from a university, and then, I can’t speak for others, but I got there by being publicly visible with blogging about systematic investing.

MantidMan – Sounds intense and I wish you as much luck as you need in that. So if you made yourself publicly visible in that space too I would say that you have a knack for it. It would not be a far cry to say you are a bit infamous in the Eternal Community as it stands, never afraid to speak your mind. Before Eternal hit the scene were you into any other TCGs or CCGs?

Ilya K – Famous or infamous depending on who you ask. The CCG I played before Eternal was called Alteil, but it died due to a horrific business model. That was quite a few years back. Prior to Eternal, I was playing some Path of Exile, and found out about the game thanks to Brian Weissman.

MantidMan – I heard little wisps of information on Alteil when it was around but never got into it myself. But, you bring up an interesting point: the survival of a game not based solely on community or even the gameplay but rather the foundation it is built upon. Can we touch briefly on your “outside-looking-in” opinion of Eternal and how it is progressing forward? Especially with the advent of Twitch Drops and this new Prime bundle they have announced?

Ilya K – So, let me say this loud and clear: when it comes to creating a welcoming environment as far as card acquisition goes, Eternal is the most welcoming F2P game I’ve ever played. While I’ve certainly played the game more than most people, even after having cut down the amount I play by a very large amount, I find that just doing my daily quests and spending the gold cautiously on limited allows me to have immense amounts of resources for building whichever competitive deck I want. The Twitch Prime promotion is similarly terrific from a new player’s perspective. 35 packs is worth around $30, give or take, and should be enough to get new players experiencing the game of Eternal in short order. If I recall correctly, there are guaranteed legendaries involved as well. In any case, from this promotion alone, new players may be able to get close to crafting a single competitive deck with a couple of legendary cards in it if they’re careful with how they spend their shiftstone (crafting currency). Additionally, after having recently tried some Magic: the Gathering programs online, even MtG Arena–Wizards’ latest offering to try and bring magic online, I realized just how much better Eternal is as an online card game than its competitors. While Magic has a storied history, full of phenomenal metagames, and famous mistakes that somehow happily coexist in various formats, Magic has yet to make a good online transition. In contrast, the actual playing of Eternal is a very smooth experience, with some very innovative mechanics that can only be done in a digital space, and with the computer taking care of a lot of the minutiae of the game’s mechanics to make for a much smoother game flow experience than Magic brought online. It does make one appreciate just how the human mind is able to shortcut so many tasks while playing a game of paper magic, but that does not translate well online.

Beyond the generosity and the game flow, however, my opinions are more mixed.

Eternal’s developers have a very particular vision for how they wish their game to be played. Eternal places a very heavy emphasis on gameplay that revolves around units/creatures/minions (called units in Eternal), and the board state generated through playing and removing them. If this is the type of experience you seek, Eternal will offer you a vast array of options as to how to play units of various sizes and interact with your opponent’s units in a myriad of ways. However, if you’re the type of player that likes to go off the beaten path, and play something more novel, such as a prison control deck, or a hyper-aggressive deck, you’ll quickly find yourself stymied. The track record for unconventional strategies in Eternal is fairly poor, and some decks such as Reanimator (generating a tremendous advantage by playing a large unit for cheaper than normally casting it by summoning it from the discard zone, called the void) suffered severe nerfs that rendered past versions unplayable. Tools to combat highly reactive decks are also exceptionally strong as to discourage that style of deck.

Lastly, I am not quite sure of just how far Direwolf intends to raise the skill ceiling in Eternal. In many different card games, in a tournament setting, both players have the ability to remove cards bad for the match-up from their deck and bring in more specialized cards. While the first year of community tournaments used this process, called sideboarding, Direwolf never supported it. With the release of set 4 (Fall of Argenport), Direwolf intends for the market mechanic to be their answer to sideboards. You access the markets by playing a unit that you can first normally play on turn 3 (absent some ramp), and exchanging a card in your hand with a card in the market that shares a color (called a faction in Eternal) with the merchant. However, the element of timing introduced by these units causes them to be used to further push a deck’s proactive plan, rather than react to the opponent’s plan, in many cases. As the market can only contain five cards, this means that there is very little space to put more specialized answers, and that more conditional cards suffer. This may lead to a greater incidence of matchups decided by which decks players are playing, as opposed to how they play those decks, which does not bode well for a competitive experience, in my opinion.

However, this last set has given me some confidence in Direwolf’s ability to improve things going forward. But at the current point in time, my opinions are mixed.

MantidMan – I am a silver linings kind of guy, if that has not been plainly obvious from my other submissions to the Eternal Community. I have to say that even though you tend to come off harsh or cross sometimes, you do so from a place of extremely detailed knowledge, insight, and some would even say, passion. I commend you for that! You did just give me a lot of insight into your thoughts on the game as a whole (obviating a couple of questions), but lets be honest, that just makes my job easier here. Right now the competitive scene (outside of Chapter Events and the Ladder) is exclusively community driven. We all know that Dire Wolf Digital and the Eternal team (henceforth DWD) is working on the competitive side of the game. If you could make a single recommendation to them, what would it be?

Ilya K – Well, in a word, sideboards. Now while the conventional implementation may not work particularly well with the market mechanic (i.e., imagine every opponent just had that 1-of silver bullet for your deck in ever match because they have 4 or more chances to fetch it with merchants), a way for more reactive decks playing more conditional cards to remove them for different conditional cards based on their opponent would be nice. That is, imagine the control player, who expecting some number of aggressive units, played some number of cards dedicated to the early game, only to be matched up against another player playing a similar strategy, but who has the advantage in the match-up without being able to do these substitutions. One player will be looking at a hand full of completely inapplicable cards, and that’s a miserable feeling. I’m of the opinion that the more strategies any one player can adapt and counter-adapt to, the more diverse of a metagame Direwolf can allow to exist. The more diverse the field of viable strategies, the more types of players that Eternal can welcome. What if you’re not the kind of player that likes to play a unit-heavy deck? Are you simply unwelcome in DWD’s game? I don’t think that’s a great policy.

MantidMan – I can get behind that sentiment, it would be interesting to see how they would implement that if DWD took that to heart. Well, Ilya, it has been a pleasure discussing the ins and outs with you. I know I learned some and I hope our readers have as well. There is a lot on the horizon for Eternal and the Community as a whole that I cannot wait to see. Before we call it, is there anything else you would like to say, to the community directly?

Ilya K – Not at this particular moment in time. I’m sure I’ll come up with something in the near future, however.

MantidMan – I am sure you will!

It was very eye-opening for me in doing this interview with Ilya K. I really enjoyed it and I look forward to the next one. If you have any suggestions for who you would like to see in future editions of Trail Stories, let me know on my Twitter!

Meta Monday – Post Balance Patch

Last week, we received the first balance patch since the release of The Fall of Argenport, and it definitely shook things up in the fourth ETS of season 3. Although there were similar themes among decks, 8 different approaches to archetypes made up our top 8 this week. This top 8 was made up of 2 Icaria control decks, Praxis tokens, Charge rod, the apparently not dead TJP Berserk, Xenan midrange and 2 different Alessi Control decks.

Mouche took down their second ETS of the season, this time with Combrei Alessi control (?), a deck that nobody had on their radar. The deck uses Alessi, various controlling spells and a crazy power base to support Alessi and friends in grinding out opponents. This deck truly showcased what Alessi can do, and I expect to see innovations on this archetype in the future. Although this deck is quite hard to pilot, it’s probably a deck worth picking up if you like to grind. Congrats Mouche!

Another person on a rampage, Team Rankstar’s own Aetherllama came second with their own verison of Alessi control, this time with the support of fire cards and moment of creation. Aetherllama managed to 6-0 during the swiss rounds, leaving them with an impressive 8-1 finish with another relatively unknown archetype. This is probably the weirdest deck that made the top 8, but a commonality with Mouche’s deck is Alessi + Crown Watch Press-Gang is a terrifying pairing, and I believe the best deck using this combination will sit at the highest of tiers.

Another familiar name to the ETS, Aromanova finished third place with Praxis Tokens. Although this deck isn’t overly popular right now, it continues to show promise with fantastic tournament results two weeks in a row. Interestingly, they have included two Cinder Yeti in his 75, allowing him to gain more card advantage and push damage, and although this innovation has been seen before, I think it should be a main stay. One card not featured in this list is Amaran Stinger, a card that has become more popular as of late that I have enjoyed in tokens. I expect this deck to get more and more popular in the coming weeks.

Droilcheck has now top 4’d the last two ETS’s, both with Icaria Blue. Regardless of what anyone says about the deck, Droilcheck seems to always perform with it and continues to pilot it. I personally believe this deck is slightly weaker then the more popular Icaria control deck, Removal pile/FJS Midrange, as it can struggle with time-based midrange, an archetype that didn’t perform overly well this weekend.

Sabriel brought their take on Xenan midrange this week, our only copies of Sandstorm Titan are featured here. Xenan’s a deck a lot of people thought was going to improve with the release of The Fall of Argenport, but it has underperformed thus far. Sabriel brought a interesting list, straying away from Auralian Merchant and Predatory Carnosaur for Kerendon Merchant and Thundering Kerasaur, not something I was expecting to be saying. These innovations brought Sabriel to a fifth place finish this week, and may be the way to go moving forward.

Therocke took sixth place with TJP Blitz this week. I’m not sure this was ever supposed to happen as the deck was targeted with two nerfs this week. TheRocke has added some Strategize and Hooru Pacifier to make up for the loss of Levitate and nerf of Accerlated Evolution, which worked out great for him. I think this deck may still be alive post nerfs, and these are some interesting ways to combat them. As long as Gift of Battle remains unchanged, we will likely be seeing it in various strategies.

Fuzzyfrog took 7th place this week with Removal Pile. This has been an all star since the release of The Fall of Argenport, and that likely will not change. This list is very standard, but does not include a card many have speculated on, Wyatt, Junk Collector, which may have a home in removal pile. I do not see a world in which this deck becomes bad as the meta game advances, and I suspect we will see many more top 8’s from this deck.

Finishing off this week, Grimfan took 8th with their baby, Charge Rod. Interestingly, his list includes no copies of Bulletshaper or Priviledge of the Rank, which facilitate the fastest draws. Charge Rod is a deck I’ve spoken about extensively, and I expect with its worst matchup in TJP Berserk being nerfed, that this deck will continue to put up numbers and become even more popular.

To cap off this week’s Meta Monday, I wanted to discuss the balance patch we received and my thoughts on it for constructed. First of all, I think everyone would agree TJP Berserk was a problem and nobody should be surprised it got nerfed. However, I am disappointed in the nerf of Levitate, as it was a fantastic tool in primal-based control to dig, and pop aegis, and I think there probably could have been a better target. Also, Accelerated Evolution is likely only playable in TJP Berserk anymore, as the nerf made the card way too inefficient. Two cards I believe should/will be changed, however, are Teacher of Humility and Alessi. I expected Teacher to receive a nerf, and I believe DWD made a mistake not nerfing it. Many can argue that it isn’t oppressive, and the reason for it is because the decks that it destroys (such as Unitless control, Scream) have completely disappeared from the meta game. I think Teacher creates too many un-fun games and will be changed in the future. Alessi is a card that people will start complaining about, as it’s featured in many decks and makes many archetypes possible. I think Alessi may be slightly too good of a card, as she is currently the best 1 or 2 drop in the game.

That’s a wrap for this week’s meta Monday! Thank’s for reading, and I hope you enjoyed. You can often catch me streaming at http://www.twitch.tv/notoriousghp. Until next time, Keep brewing!

-NotoriousGHP

4 Combust (Set1 #392)
4 Dark Return (Set1 #250)
4 Grenadin Drone (Set1 #5)
2 Permafrost (Set1 #193)
4 Torch (Set1 #8)
4 Devour (Set1 #261)
4 Haunting Scream (Set1 #374)
4 Quarry (Set1001 #15)
4 Gorgon Fanatic (Set1 #375)
4 Madness (Set1 #267)
4 Nocturnal Observer (Set3 #173)
4 Rindra, the Duskblade (Set3 #277)
4 Torgov, Icecap Trader (Set2 #126)
4 Amethyst Waystone (Set3 #201)
3 Cobalt Waystone (Set3 #151)
4 Crest of Chaos (Set3 #268)
4 Crest of Cunning (Set3 #267)
4 Crest of Fury (Set3 #266)
2 Diplomatic Seal (Set1 #425)
4 Granite Waystone (Set3 #1)

Use the code “TRS12” to get 12% off your order at InkedGaming.com and support Team Rankstar directly!

Check out Team Rankstar streamers: HeyWhyYouMagikarpNotoriousGHPPlatypusKing, SifuDanny and y0ttabyteThatResolves, who makes all of the videos for Meta Monday, can be found here and Patreon here!

If you are looking for some tournament “Best of Three” practice, Kaelari has set up a really great resource that is open 24/7 here as well as a Tuesday night tournament here.

Every Friday, The Great Parliament hosts “Casual Friday” tournament now, too!

The new season of the ETS is live! Be sure to sign up or tune in ever Saturday for the highest level of Eternal competition!

Don’t forget to let us know what you think via our contact and recruitment page or in our Discord!

Lat’s Chats – Justin Larson!

Howdy folks! Lateralus here and I am bringing you the third edition to my article series: Lat’s Chats! The goal of this series is to feature different members of the community whether they are a content creator, streamer, or just a player. There are a lot of great people in the TESL community and I want to show what different members have to offer for you all whether you have been a part of this community since the beginning, just recently joined, or someone who will join soon and is lost with the content we have to offer. So, without further ado, I bring you Justin Larson!

Lateralus: Today we have THE Justin Larson joining us. Justin, it’s a pleasure to have you here. I appreciate you taking the time out of your day. I know you’re busy hiding from Charm3r and running from hotel fires and such. Would you mind telling us a little bit about yourself?

Okay, first of all, the hotel fire, that was entirely Charm3r. I was trying to donate blood to these orphans, right? These poor, starving orphans, at this fundraiser at the hotel. And as I’m doing my good deed, Charm3r is in the stairwell starting fires. I think he was burning a copy of the Bible. He’s deranged and needs help.

As far as I go… well, I’m 33 years old. I live in the suburbs of Denver, Colorado, and I’m the Mental Health Coordinator at a nonprofit that helps people transition out of the department of corrections. Prisons, halfway houses.

I have a bit of experience in those places, haha.

I’m recently married, to a wonderful woman who supports what I like to do for a hobby. Sandra. She’s also a graduate student, like me, pursuing an LPC.

I was born in South Dakota, father was a military man, so we moved around with him. Spent my 20’s on the streets of Kansas City. Paroled out to Denver, where I’ve been for about four years.

Ummmm, fun fact. I have type 1 diabetes, and I have for 27 years.

Wow. I didn’t realize you had to put up with a guy like that… Colorado is actually the one state I want to visit the most. I’ve heard it is beautiful. What is it like there compared to where you travelled throughout your life? Have a favorite place you’ve lived?

Denver is my absolute favorite place to live that I’ve ever been. Everything I could want is here. I see the snow-capped mountains when I look to the west, I see the cityscape to the east. Kansas was a lot more judgmental, a lot more closed minded. I went to a high school where those assholes from the Westboro Baptist Church would protest, that sort of thing. Denver is as hipster as you can get and still be in the Midwest, which I appreciate. I lived in Brooklyn for a few months a long time ago and while I appreciated the diversity and the variety, I couldn’t handle the pace. I like my life a little slower, especially these days. As far as work is concerned, Colorado is also relatively progressive in its treatment of ex-offenders, which is helpful when you spend your days trying to keep people out of prison.

You should come visit sometime! I’m buying a house on Friday, and even though Dire Wolf is parting ways with Bethesda, they still make Eternal, and their office is just a couple miles from my new home.

My god, I can’t stand WBC! Colorado sounds awesome again! I may have to take you up on that offer sometime for sure. Congrats on the new house and your recent marriage. It must take a special woman to deal with the ridiculousness that is Justin Larson. I jest! How did you and Sandra meet?

Thank you so much, I am definitely a lucky man. So, fun fact again, which leads to how Sandra and I met – When I got out of prison, I was in a brand-new state and I knew absolutely no one who had roots here except for some distant twin cousins. My mom let me stay in her house, briefly, so I had a roof over my head – more than many people on parole have – but I was friendless. I had gotten into Magic the Gathering while in prison and started playing when I got out. I was working as a welder during the day and thinking about tapping Islands at night. I was all signed up for my first big tournament – this PTQ in Denver – and was practicing the night before at my local gaming store. It was freezing cold January, the sort of January that Denver has. I ran outside into the parking lot for a smoke and fell on the ice and broke my leg. Broke one of the three bones, right? Well because I’m an idiot (in case the running-on-ice-thing didn’t clarify that), I stood up and walked around for a while. Figured I had just sprained something. As it turns out, that was adrenaline fueling me, and after that wore off – after like 3 hours of walking, because I had to finish Friday Night Magic – I went to the ER. Turns out that the fall broke one bone, and then my dumb ass walking around on it turned a fracture into another one into a break.

Needless to say, I didn’t make that PTQ, and instead, I started college a few weeks later. Couldn’t work, so I focused on school, and lived off my financial aid, very meagerly. I had a Tuesday/Thursday class at 8 am (and I was taking the bus, because poor parolee now unable to save for a car), and a Tues/Thurs class at 4 pm. I had crutches but really wasn’t very mobile, so I stayed on campus between classes. Sandra was in my 4 pm class and sat on this bench outside the class hours early, because her schedule was similar and she lived about 45 minutes away in Castle Rock, so we started hanging out on the bench together. We bonded over lame 90’s music and not having cars, and she and I went on our first date that finals week. We moved into a place together – a rental – the following December and got engaged the December after that. We’ve been together for over three years now, and it’s absolutely perfect. I love her.

Sounds like an amazing story. I’m happy for you both. It sounds like you have come from a humbling background. Father was a military man and you moved around a lot as a child. But then, you ended up in prison? At what point in your life was that? What led to that moment?

Wow, that’s a hard one to answer. It starts something like this. I was an average kid in an average family, doing average things in suburbia, when I was going out for the football team in 9th grade. Had to get a physical, you know? So I went to a doctor and he’s taking my pulse and his eyes get all wide and he leaves the room, only to come back with some more doctors who do the same thing. They order another test, say it needs to be done today. By the end of the day, I’m told I have two heart problems – a coarctation of aorta, and ebstein’s anomoly – and I need surgery in the next two weeks. Stuff that should have been found when I was a kid, but wasn’t. So I have this complicated surgery, replace part of my aorta with cadaver tissue, and I get put on morphine. I’m 13.

Drinking a little too much is sort of a thing on both sides of the family, in some people – maybe a lot of people – so I guess it’s not too surprising that when I ran out of my prescription I started copping painkillers from other kids. It was the 90’s, it was the suburbs, it seemed like everyone’s parents had some oxycontin or something. I remember getting dope sick for the first time – as a fucking kid – and thinking that I was dying. The types of people I started hanging out with as I started buying more and more painkillers lead me to other drugs, and by the time I graduated – with a 1.8 GPA or something abysmal like that – I was smoking crack and drinking and doing all sorts of other stupid stuff. Life continued to kick my ass until I was about 25 and I tried to get clean, like actually tried. I went to treatment. Stayed clean a month, then got involved with a girl (against all reasonable advice) and started using again. I repeated this pattern (sometimes without a girl) until I was 27, staying clean for a week at a time, promising everyone I was going to change my life, and then going right back out. One November I was driving my car, right after I’d shot a speedball, and I veered into oncoming traffic. I passed out at the wheel, and I slammed right into a police car. No one was injured – and I don’t even remember this whole even happening – but I landed myself in prison on charges of aggravated battery on a law enforcement officer. There were other charges too – escape from custody, fleeing and eluding among them – but that was what got me a 9-year sentence. I spent my first 6 months in custody in a treatment program called a Therapeutic Community.

It was the longest I had been clean in 15 years. I did pretty well, really. I didn’t know my ass from a hole in the ground, having never been a sober adult, spending over half my life intoxicated. I began to meditate and got really into a form of Buddhism that I still practice today. My court appointed lawyer told me, after six months, that the judge who had sentenced me – and who had seen me for other things over the years – was retiring in a week, and that I should get before him and beg for a sentence modification. I did, and the judge was impressed by the man I was beginning to be, sober before him for the first time. My sentence was reduced to 3 years, and I left TC for general population.

Prison was an interesting experience for me. On the one hand, it sucks. It fucking sucks to live in a cage and be told how and when to do everything. I was insecure and had no idea what I was about, having never really developed into a functioning adult. What I began to find, though, was that the man I had suppressed for years was actually a pretty fun dude. I ran into a guy who I knew from the streets because I had bought dope from his gang, and we started talking, and even though it was a blacks only gang, he said that he remembered that I was kinda smart, and asked me to help tutor another member of the gang in the GED. I had literally nothing to do with my time (and you’re always on the lookout for allies in there) so I obliged. Watching this dude study and working with him – and then watching him be so incredibly excited when he passed the GED – it woke something up in me. I wanted to feel like that all the time.

I kinda floated through prison. I had come from an absolute trashcan fire of a life and being sober in prison was better than I had felt as an adult. I made friends with all sorts of people, I played a lot of cards, and I enrolled in college classes. Finished my associate’s degree in there.

There was this moment, after my arrest but while I was in a community corrections facility, that was when I really “got it.” I hesitated to tell this, but if it can do some good somewhere, I may as well. I left it out earlier, and I rarely tell this story, but here it is.

I had been in community corrections for two weeks, which means that I had been clean for about 13 days. I had found a job as a janitor at a distribution center, and I got my first paycheck. Naturally, I busted out and went and got high. That’s where my escape charge comes from. I grabbed my car from where I had left it, cashed my check, and bought a bunch of dope and needles. I was sitting in a parking lot at ass o’clock in the morning with a vague plan to flee to Mexico when my mom pulls up into the parking spot next to me. She’s bawling. I took one look at her and I drove off. She blows up my phone and follows me for almost two hours as I drive around the Kansas City metro. Turns out she had used some tracking feature on my cell phone plan – she paid my cell phone bill back then because I was, you know, a homeless junkie – and when she heard I had a warrant out for escape, she tracked me down. Eventually she stopped following me, and I pulled into another parking lot, and I just broke down. I cried and cried and cried. I didn’t want to hurt people the way I was hurting my mom. It wasn’t even like this was the worst interaction I’d ever had with her, but for some reason, it just really hit me. I felt a power within myself that I hadn’t felt before.

I turned myself in that morning. Then I went to prison.

Wow. What a… real story. It hits me in the heart. I commend you for how you’ve pulled through. Not a lot of people have the mental strength and sheer will to make the changes you’ve made. You’re an inspiration. Let’s get into TESL. You played a lot of cards growing up and while incarcerated. How’d you find TESL and what made you stick around and become the mainstay that you are today in the community?

That’s very kind of you to say, thank you very much. I played a lot of poker and magic while in prison, using homemade cards cut from like, Ritz cracker boxes. When I stopped playing Magic because I broke my leg, I discovered Hearthstone. I played a bit, but I was, as I mentioned earlier, basically broke, and couldn’t really play at the level I wanted to. I played pretty casually, saving my money for Arena and gradually building up a collection, but it felt just a bit… boring, after a while. I honestly can’t remember how I signed up for the TESL closed beta, but I know my invite email came in May of 2016. This was what I wanted – an opportunity to get in on the ground floor of a card game. I was working again, getting close to graduating with my Bachelor’s Degree, and dove right in. The closed beta community was fantastic. It was small enough that we knew each other’s’ names and deck preferences. I tooled around with a lot of stuff and felt like the game was the perfect mix of skill testing and risk rewarding – and then I discovered Blood Magic Lord. I really fell in love with the game when I started playing Scout. I never saw anyone else doing it, and for a couple of months I was routinely top 10 Legend with the greediest, stupidest deck I could imagine. I discovered that what I really wanted to do was play the weirdest cards I could, the biggest cards I could, and people started to ask how and what I was doing. People in the community.

Around this time, the game left closed beta. End of July, 2016. I released my first YouTube video on August 11th of that year, but why exactly I started is another weird story. I had never really watched people play games before. I was familiar, sorta, with the idea that there were people on YouTube doing it, but only because sometimes Sandra would watch videos of content creators playing horror games. As I was still well below where I wanted to be financially, I had signed up for a medical study to test a continuous glucose monitor, this advancement in insulin pump technology, basically. I had been promised 300 dollars… or so I thought. Turns out I didn’t pay enough attention, because when it was over – right around the first of August of 2016 – I got paid 300 dollars IN TARGET GIFT CARDS. So, Sandra and I are wandering around Target and we reach the electronics section. She suggests that I buy a webcam and microphone, because she thought I’d be good at doing this content creation thing, this YouTube gamer thing.

I felt kinda like hot shit, having done so well during closed beta, and I realized that there was no one out there doing this, so I said hey, why not? And I recorded myself playing Legends. I think that at least 90% of the reason why I became as successful as I have is because I was one of the first.

It only took a couple of months of Open Beta before I realized that if I kept trying as hard as I was and trying to be this “expert gamer” guy, I was going to completely burn out on the game. It just really wasn’t in me, I wasn’t an expert gamer type, and I felt like a fraud when I told people what was best and what they should be doing.

When I expressed this to Sandra, she suggested that I just play the goofy shit that I was playing in friendly matches with guys I had met from closed beta, and just be me. Be the guy looking for the experience, not for the win.

So, I tried that, and I enjoyed it. In those days, it was kind of perfect – CVH was much more natural at being the expert gamer guy than I ever was, and he cornered that. I relaxed and did my thing. I think it really started to come together when Bethesda paid Kolento a shitload of money to stream the game for an afternoon and I beat him with Ramp Sorcerer featuring Desperate Conjuring – I gained hundreds of subs that day. From there, I just consistently tried to do something different, until I realized that I could take things to an even more absurd level by dressing up in costumes.

So, I did that too.

And all of this, it felt good. It felt like I was having the joyful, childhood experience that I never really had.

So, I kept doing it, and I shared with the community bits about my life, and my past, and kept it real with people. For the first year, I tried to answer every comment, respond to every private message. I tried to help other people feel that joy I was feeling and feel as loved as they made me feel.

I’m still here because everyone else is awesome. I’m not interested in being a professional gamer, or a content creator, or anything like that. If Legends ends tomorrow, I’ll go with it. This is my game, and these are my people.

I remember checking out your videos when I first began in late July. You were always the funny cosplay guy playing goofy stuff. You’ve put in a lot of hard work, I’ve seen you grow as a content creator over the past two years. It’s well deserved and the game is better for having you. What’s next for you? You’ve landed this sweet gig to cast the Master Series along with that other guy who sets fire to hotel…they really should think about firing him… Any plans to build of this professional casting gig?

The opportunities to travel and do insanely cool stuff that has come from playing this game – trips to Boston, Maryland, Los Angeles, & Dallas – I still struggle to process how I got here. Casting was incredibly fun. If I have one skill, it’s that I’m sociable and friendly, and I think that working with Charm3r, who is so analytical and precise – I think we made a good team. He’s a good man, and someone that I really am honored to consider a close friend. As for the future of casting… all I can say at this point is that the money helps. I’m starting a life with Sandra, and I work for a nonprofit, and we’re both in graduate school. After QuakeCon, we’ll see what’s next. I really am kinda shit at the other games I play – Heroes of the Storm & Eternal being the only ones where casting might even come into play – so I doubt they’d be interested in working with me. As far as Legends goes, however… well, I’ve signed a frightening NDA so I’ll just say, “stay tuned.”

The channel itself has some cool stuff coming up, which I would be remiss not to plug.

I’ve written a script for a revamped version of my Loser to Legend series for new players. I’m holding off on recording it until the new client drops, but that’s in the pipeline. I’ve also got a couple of new costume characters that I’m happy to debut – including a Khajiit that talks like Antonio Banderas and has the full Tiger make up. I plan on trying one of the Warp Meta tournaments one of these days, just for laughs, and there’s more Hive Offender articles to be written. Truth be told, those are the content I make that most closely aligns with the type of content I want to see.

The formation of Team Rankstar as sort of a nexus for Legends content has definitely grabbed my attention, and I’ve been talking to Aphelion about ways I can contribute to the cause. That’s something I’m excited to be doing as well. I’ve been a part of two previous Legends groups – both named Team Prophecy, actually – but this one feels a lot more coherent, which excites me.

Today though, what I’m really looking forward to is hanging out with everyone at QuakeCon. Meeting people who care about the same things you care about? Nothing compares. It’s empowering and it’s validating to the thousands of hours I’ve put into all of this. I want to shake hands, exchange hugs, and enjoy life like 13 year-old Justin was supposed to. QuakeCon will be another chance to do that.

So many SECRETS. NDAs everywhere! Well, you and Charm3r have done a fantastic job and it has been entertaining. You guys genuinely seem to be close friends, even off camera in the dark cough cough I can’t wait to see the new cosplay, I hope it comes out at QuakeCon. I’m glad that we at TRS are doing something that excites one of the most well-known community members. Having your support means a lot. Hopefully, we don’t let the community down and we continue to build off what we’ve started here. Hope we can collaborate to make some awesome content for everyone. I wish I could be at QuakeCon, but alas, I’m washed up and just couldn’t put together a good performance. Justin, it has been a pleasure. I think that the future of TESL is bright and I can’t imagine you not being a big part of it. Is there anything you’d like to say to the community before we end here?

Don’t sell yourself short. You’re not washed up. Watching you, these past few weeks, spearheading this Rankstar thing – it’s been fantastic to see. When people who love this game read your articles? That feeling they get? That’s the feeling you’ve gotten for years reading ChannelFireball, or Hearthpwn, or whatever. The same feeling. Things like this, like all of this Legends content creation – it makes all of us less alone. Less alien. It’s love. What I want to tell the Legends community is this: Be excellent to each other.